![]() Fixed an issue where players could only sell 1 SCU of each type of loose cargo during Jumptown.Fixed an issue causing Sabre Variants to show Debug mode arrows near thrusters when reverse strafing. ![]() Fixed a Client Crash when Scrolling Armor in the player inventory.Fixed an issue causing players to sometimes be relocated while standing in a hangar.Mirai Fury LX Paints and Decals should now display correctly.Fixed multiple issues causing inventories to become corrupted and not load in the PU.We have put in multiple LTP fixes to help resolve certain circumstances where ships purchased in game with aUEC would not be saved properly in LTP between releases. Fixed SDR Brightness/Contrast/Gamma settings causing degradation in HDR quality.Fixed an issue that could cause server performance to create rapid Spikes in Charge Level when Mining.Fixed targeting reticle and other Vehicle HUD elements not updating in real time in Arena Commander.Fixed an issue causing character’s view to get stuck wiggling when colliding in EVA.Fixed an issue with audio starting to cut out for extended periods after some time playing.Cargo ATC should no longer fail to detect vehicles within the loading zone or fail to initiate cargo transfers.Client Crash recovery should now correctly function.Added updated Ground Vehicle Handling Tweaks: Easier Throttle Control and Suspension Tweaks.Launch the game as normal and the localization should work. Add one line from below of CVAR into your “user.cfg” file in your \StarCitizen\LIVE folderĥ. ![]() Put your previously translated global.ini file into the new folder.Ĥ. Rename the folder to one of the following:ģ. Create a new folder in the following directory: \StarCitizen\LIVE\data\Localization\New FolderĢ. Instructions on how and where to insert translation files into your Star Citizen directories are below.ġ. Instruction on how and where to insert the file into your Star Citizen directories are below.įor our community localization volunteers: We now will allow a localized global.ini file to be used for translations and supported by a variety of new fonts. We’ve recreated functionality for our community localization volunteers to build and use their own translations via a localized global.ini file. ![]() Short Term Database Reset: Yes (Loss of items not stored in LTP) The Shader folders can be found here %localappdata%\Star Citizen. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. Crysis 2 was the most pirated game of 2011 and it didn't even have multiplayer.Alpha Patch 3.20.0b has now been released and is now available on the LIVE environment! Patch should now show: VERSION 3.20.0- LIVE.8749605. On the topic of pirating, it would happen even if they didn't have lan. (I get 100kb/s if i'm lucky, and have a ping of 800ms+) It's all i can get where i live so i rely on lan connections to have a good gaming experience with friends. Having a lan option in games is a great thing to have, especially for people like me with bad internet connections. So in a nutshell for the DEVS IF YOU RELEASE A GAME WITH LAN SETTINGS ITS LIKE GIVING THE GAME AWAY TO PIRATES TO FULLY PLAY SINGLEPLAYER AND MULTIPLAYER it does NOT work with steam players unless they are also useing Tunngle with lan enabled to play coop.Īnd it seems Dying light is in the top 10 played games on Tunngle right now so.seems to be a big commuity of pirates hangin out on it. Well they do have a "LAN" setting in the game so pirates *Such as your self* can use a program called Tunngle or any other progam alike and it make a fake lan for everyone to connect to. is Dying Light files so easy to jailbreak like that? It seems that a new crack was posted some where and this time this crack can be used to unlock coop game on dying light.
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